Volvo has announced a collaboration with Fortnite game developer Epic Games to use its “Unreal Engine” 3D creation platform to power its next generation of electric cars. Volvo Cars will now use Epic’s real-time 3D authoring tool to develop digital interfaces inside its cars and render real-time graphics in the vehicles.
Volvo Cars is the first European car manufacturer to use the Unreal Engine for human-machine interface (HMI) development.
“To provide our customers with the best possible user experience and contribute to safe and personal driving, we need rich, immersive and responsive visualization inside our cars,” said Henrik Green, Chief Product Officer at Volvo Cars. “Running Unreal Engine in our cars enables this and makes spending time inside a Volvo even more enjoyable,” Green said in a statement.
The collaboration will initially focus on the Driver Information Module (DIM), one of the in-cab displays that provides the driver with relevant information and infotainment features. In the next generation of Volvo cars, customers will experience impressive, high-quality graphics on these screens.
Much sharper renderings, richer colors and all-new 3D animations are just the first steps as Volvo Cars developers continue to push the graphical boundaries, the company said. As a result, Volvo Cars’ next-generation infotainment system will be more than twice as fast as its predecessor, while in-cabin graphics generation and processing will be up to ten times faster. .
“When you bring high-resolution interactive graphics working in real time into the car, you open the door to a whole host of new ways to inform and entertain everyone inside,” said Heiko Wenczel, Director of automotive and HMI at Epic Games. for UnrealEngine.
The first car to feature the new graphics is the new all-electric flagship model that Volvo Cars will unveil later this year. This model is the first of a new generation of fully electric Volvo cars, as it aims to sell only pure electric cars by 2030. Volvo Cars has the ambition to develop half of all software inside of its cars in-house by the middle of the decade and recruiting massively in the field of software development.
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